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Texture painting - POC

Proof of concept - weathering an object in Blender/Cycles by using a composite material with hand painted mask/opacity textures and AO bake pass for dirt mask.

Texture resources used:
http://texturelib.com/texture/?path=/Textures/metal/bare/metal_bare_0029
http://texturelib.com/texture/?path=/Textures/rust/completely%20rusted/rust_completely_rusted_0049
http://texturelib.com/texture/?path=/Textures/plastic/plastic_0032

Front view

Front view

Rear view

Rear view

3d view

Material components - metal/paint/rust

Material components - metal/paint/rust

Paint opacity mask

Paint opacity mask

Rust opacity mask

Rust opacity mask

Dirt layer based on baked AO texture

Dirt layer based on baked AO texture

Nodes setup

Nodes setup

Sketchfab model with updated materials